Loading…
TEACHx 2026 has ended
Type: Interactive Presentation clear filter
arrow_back View All Dates
Thursday, May 14
 

10:45am CDT

Designing the Unthought: Speculative Pedagogy and AI in the Classroom
Thursday May 14, 2026 10:45am - 11:30am CDT
Generative AI is a probabilistic engine; by definition, it can only predict the future based on the statistical averages of the past. As we face a new era of leading through uncertainty, how do we teach students to imagine futures that the data cannot predict?


This session introduces Speculative Pedagogy, moving the AI conversation from functional "prompt engineering" to critical "future building." Aligning with the AI, Digital Literacy & Innovative Learning track, this interactive presentation moves beyond theory into a hands-on "Future Archaeology" lab. Participants will act as archivists from the year 2050, "recovering" fictional artifacts—from AI-governed syllabi to manifestos for human-led research—to expose the hidden biases and limitations of today’s algorithmic world.


Rather than a standard lecture, this session utilizes a high-impact 15-minute "Sprint." You will use the Open Speculative Pedagogy Framework (OSPF) to prototype low-stakes, discipline-specific interventions that prioritize human agency over machine efficiency. You will leave with a versatile toolkit to help students interrogate the "black box" of AI, transforming technological "friction" into a powerful site of critical inquiry and creative resistance.
Speakers
avatar for Mackenzie Salisbury

Mackenzie Salisbury

Curriculum Innovation Librarian, Northwestern University
Curriculum Innovation Librarian with sustained leadership in open education, information literacy, and creative research practices. My work focuses on building scalable programs, mentoring faculty and librarians, and advancing open pedagogy through speculative design and critical... Read More →
Thursday May 14, 2026 10:45am - 11:30am CDT
Northwestern Room

1:30pm CDT

Access, Agency, and AI: Reimagining the Heritage Language Classroom
Thursday May 14, 2026 1:30pm - 2:15pm CDT
As U.S. college classrooms grow increasingly diverse, Spanish as a Heritage Language (SHL) courses must be intentionally designed for accessibility, inclusion, and digital readiness. This 45-minute interactive presentation showcases the redesign of course materials, Canvas modules, and policies in an SHL track using Universal Design for Learning (UDL), Open Educational Resources (OER), and critical AI literacy.


Guided by UDL, the course integrates multimodal OER, scaffolded academic literacy supports, transparent assignment design, and flexible assessment options to address heritage learners’ uneven reading and writing development. The Canvas site was streamlined for clarity and accessibility, and policies were revised to emphasize flexibility, growth, and equity.


To prepare students for a rapidly evolving world, the course also incorporates structured, ethical engagement with generative AI tools. Drawing on digital competency guidance from UNESCO, students critically evaluate AI outputs, examine linguistic bias, and use AI as a tool for revision and rhetorical analysis.


Participants will engage in brief collaborative activities to redesign assignments and reflect on inclusive AI practices. Attendees will leave with practical strategies for implementing UDL principles, enhancing digital literacy, and creating more accessible, student-centered learning environments.
Thursday May 14, 2026 1:30pm - 2:15pm CDT
Arch Room

1:30pm CDT

AI + Human Workflow: Scaling Video Accessibility in Higher Ed
Thursday May 14, 2026 1:30pm - 2:15pm CDT
As digital accessibility requirements under WCAG 2.1 AA and ADA Title II become increasingly stringent, higher education institutions face significant challenges in providing compliant audio descriptions (AD) for visual-heavy instructional videos. This session presents the results of a pilot project that established a cost-effective, scalable workflow for creating ADs in educational videos in collaboration with human describers/reviewers and Artificial Intelligence (AI).   
Focused on an online Bachelor’s program, the project implemented an iterative process to develop a hybrid workflow: 1) auditing video content by human reviewers based on instructional reliance on graphics, 2) generating baseline descriptions using AI and by human describers, 3) conducting human reviews to ensure pedagogical alignment, and 4) providing feedback on description for AI training and usability experience. We will discuss the challenges and successes of this hybrid workflow. The collaboration highlights refinement areas: humans corrected AI misalignments of on-screen events, adjusted overly detailed descriptions of temporary visual elements, and ensured context was introduced effectively.  
The AI tool will be introduced with AI-created descriptions for sample videos. The presenters will share visual description guidelines for structuring descriptions of technical visuals, such as diagrams, tables, and software for UI interactions. This presentation offers an actionable roadmap for leveraging AI for sustainable and compliant video accessibility. 
Speakers
JC

Jinhee Choo

Deputy Vice Provost for Online Learning, Other
NB

Naftali Bojdak-Yates

Co-Founder of Rubrient, Other
avatar for Norma Scagnoli

Norma Scagnoli

Chief Learning and Information Officer, ILLINOIS INSTITUTE OF TECHNOLOGY
https://www.iit.edu/directory/people/norma-scagnoli
As Chief Learning and Innovation Officer at Illinois Institute of Technology, I redefine online education through engaging, learner-centric programs. Leveraging over 20 years of experience, I lead strategic partnerships to launch online degrees and stackable credentials for global learners. My expertise in instructional design and digital pedagogy allows me to scale innovative, technology-enabled solutions. I am dedicated to institutional growth and collaborative leadership, blending traditiona... Read More →
BW

Braeden Weaver

Co-Founder of Rubrient, Other
Thursday May 14, 2026 1:30pm - 2:15pm CDT
Lake Room

1:30pm CDT

Keeping Healthcare & Education Human in the Age of AI and Automation
Thursday May 14, 2026 1:30pm - 2:15pm CDT
As AI rapidly reshapes clinical workflows, from diagnostics and documentation to predictive analytics, healthcare educators face an urgent question: How do we integrate AI into curricula and prepare students for AI-enabled healthcare without losing the human essence of care? This talk explores strategies for preserving empathy, clinical judgment, and person‑centered thinking while preparing students for an AI‑enhanced future. Rather than viewing AI as a replacement for human expertise, we'll position it as a partner whose effectiveness depends on the clinician’s ability to interpret, contextualize, and communicate.


The presentation highlights three pressing challenges: automation bias, deskilling and the erosion of independent reasoning, and the risk of widening healthcare inequities. It then outlines evidence‑informed approaches for designing learning environments where students practice critical thinking alongside AI tools, structured opportunities for reflective clinical reasoning, and explicit training in communicating with clarity and compassion.


Ultimately, the talk argues that the future of healthcare belongs not to those who simply adopt advanced technologies, but to those who can humanize them -- clinicians who blend data‑driven insight with empathy, cultural humility, and ethical awareness. By re-centering education on these enduring human capacities, we ensure that AI elevates rather than diminishes the art of healing.
Speakers
avatar for Kate Schultz

Kate Schultz

Faculty Director at NU SPS (and also Senior Program Manager of AI Education & Assistant Professor of Medical Education at Mayo Clinic as my full-time day job outside of NU), Northwestern University
www.kate-schultz.com
Thursday May 14, 2026 1:30pm - 2:15pm CDT
Evans Room

1:30pm CDT

Reimagining Piano Pedagogy: Motion Capture Technology for Enhanced Learning and Accessibility
Thursday May 14, 2026 1:30pm - 2:15pm CDT
Motion capture technology, long established in industries such as sports, animation, and medical research, is a powerful tool for mapping and analyzing human movement. Its precision and ability to visualize biomechanical detail offer unique benefits when applied to music education—particularly in piano pedagogy, where mastery of physical nuance supports and enhances expressive performance.


Our project at Northwestern University, conducted in partnership with the Northwestern IT Emerging Technologies Lab, investigates motion capture as a platform to modernize piano instruction. By combining wearable sensor data from instructors with synchronized MIDI and multi-angle video, we facilitate dynamic visualization of expert technique—granting students access to practical demonstrations that surpass the limits of conventional teaching. The system’s interactive features, including targeted practice modes and accessible tools, encourage self-directed learning and promote a more informed development and understanding of playing habits.


Through iterative design and continued collaboration with faculty and students, we are refining this approach to prioritize accessibility and expand functionality. Beyond technical advancement, our work highlights how motion capture can foster creativity, exploration, and personalized learning—helping learners bridge the gap between understanding of physicality and technical execution in a technology-driven landscape.
Speakers
avatar for Karen Kan-Walsh

Karen Kan-Walsh

Coordinator of Keyboard Skills and Non-Major Piano, Northwestern University
avatar for Lam Wong

Lam Wong

Coordinator of Piano Pedagogy, Northwestern University
avatar for Rodolfo Vieira

Rodolfo Vieira

Manager, Academic Software Development & Innovation | Emerging Technologies Lab, Northwestern IT, Northwestern University
Technology leader leading the Emerging Technologies Lab, driving academic software development and innovation. Deploys generative AI and XR/VR/AR to accelerate research, streamline workflows, and personalize learning, advancing AI/ML and data platforms for immersive, collaborative... Read More →
Thursday May 14, 2026 1:30pm - 2:15pm CDT
Rock Room

2:30pm CDT

AI Personas and Experiential Learning in Online Education
Thursday May 14, 2026 2:30pm - 3:15pm CDT
This session introduces a new approach to designing an AI‑enhanced assessment for online learning, created to deepen student engagement and support experiential learning in a course on NCAA Compliance in the M.S. in Sports Administration Program at the Northwestern University School of Professional Studies. Developed through a cross‑departmental partnership, the project brought together learning designers, faculty, and academic staff in the Office of Distance Learning, working closely with programmers in the Northwestern Emerging Technologies Lab. Rather than adopting third‑party tools, the team became early adopters of Discourse AI, a custom-built GenAI web application used across several Northwestern courses. Discourse AI employs “AI Personas” as fictional conversation partners, allowing students to role‑play career‑relevant scenarios in a safe, low‑stakes environment. This design prioritizes inquiry, strategy, and decision‑making over simple answer generation, while ensuring instructors remain central as subject‑matter authorities through their feedback on student–AI transcripts. The resulting assignment simulated a real-world compliance investigation within Canvas—an experience previously unattainable in an asynchronous format. The presentation will outline the assignment structure, share insights from its initial implementation, present student survey data and feedback, and describe plans for refinement. Attendees will gain practical guidance for using custom AI tools to create meaningful, immersive learning experiences and expand the pedagogical potential of GenAI in higher education.
Speakers
avatar for Doug Bakker

Doug Bakker

Adjunct Faculty, Master's in Sports Administration Program and Assistant Dean of Professional Development Programs, Northwestern University
Doug Bakker worked at DePaul University for over 13 years in various capacities. Most recently as an Associate Athletics Director, he oversaw athletics compliance and worked with all of the sport programs to comply with NCAA, BIG EAST, DePaul and other state and federal requirements... Read More →
avatar for Heather Brown

Heather Brown

Learning Designer, Office of Distance Learning, Northwestern University
Heather M. Brown is a Learning Designer with more than a decade of experience supporting graduate and professional studies programs in not‑for‑profit higher education. She joined the Distance Learning team as a contractor in 2022 and transitioned to a full‑time role in 2023... Read More →
avatar for Rodolfo Vieira

Rodolfo Vieira

Manager, Academic Software Development & Innovation | Emerging Technologies Lab, Northwestern IT, Northwestern University
Technology leader leading the Emerging Technologies Lab, driving academic software development and innovation. Deploys generative AI and XR/VR/AR to accelerate research, streamline workflows, and personalize learning, advancing AI/ML and data platforms for immersive, collaborative... Read More →
avatar for Vince LaGrassa

Vince LaGrassa

Full Stack Software Developer, Academic Software Development & Innovation | Emerging Technologies Lab, Northwestern IT, Northwestern University
Vince LaGrassa is a full-stack software developer working to realize the exciting promises of emerging tech atop a foundation of intellectual integrity and academic curiosity.  His interests include web development, generative AI, and linguistics research.
Thursday May 14, 2026 2:30pm - 3:15pm CDT
Arch Room

2:30pm CDT

Let’s Play Games to Improve Communication and Empathetic Understanding
Thursday May 14, 2026 2:30pm - 3:15pm CDT
We all think differently. As a neurodivergent educator in a diverse classroom, I know how difficult communication can be. Sometimes understanding each other practically or empathically can be challenging. What seems obvious to one person can be confusing to another. In this event, we will learn games that creatively demonstrate the different ways we communicate and more importantly, the MANY ways we can be misunderstood. I’ll teach you games that build skills in clearer and more inclusive communication with interpersonal dynamics. Content includes a focus on how language and images can be interpreted differently. You’ll learn each game just like my students but with insider tips. Then, you’ll rotate through up to seven playing stations for hands-on experiences. A packet will be included with game directions, variations, reflection questions, etc. Apply these innovative games to the arc of a course, a specific unit, a class period, or a 15-minute exercise.  All of these have been successfully integrated into my university courses, but can be applied at any level. Pedagogically, these activities promote UDL in conjunction with gamification. 
Thursday May 14, 2026 2:30pm - 3:15pm CDT
Evans Room

2:30pm CDT

Oral Exams as Exam Wrappers
Thursday May 14, 2026 2:30pm - 3:15pm CDT
While the rise of AI is helping education in many ways, it is hindering in others.  After giving an exam, I used to provide the opportunity for students to make up some points by revisiting what they got wrong and writing about what went wrong and how to fix it.  Last year, it became blatantly obvious that the majority of the class was using AI to complete this, thus defeating the objective.  Since I think there is great value in revisiting mistakes, this year I administered an oral exam to make up points.  Students knew that I could ask anything related to the exam topics.  In this talk, we will describe the experience and what we learned in the process, from student attitudes to the administrative burden.
Speakers
Thursday May 14, 2026 2:30pm - 3:15pm CDT
Rock Room

2:30pm CDT

Reducing UDL Implementation Barriers with AI
Thursday May 14, 2026 2:30pm - 3:15pm CDT
For all the established benefits of implementing Universal Design for Learning (UDL), faculty face significant challenges putting it into practice, to the point development is done partially or abandoned entirely. In this interactive presentation, we guide instructors through the use of AI tools to reduce barriers to UDL implementation and reap the framework’s rewards. After comparing the pros and cons of various free AI models, participants will use a chosen tool and sample prompts to apply UDL principles to their own courses. Finally, we will leave everyone with baseline prompt frameworks that can be used for future UDL development. 
Speakers
avatar for Kelly Barry

Kelly Barry

Senior Instructional Designer, Office of Online Learning, Other
avatar for Chris Dickman

Chris Dickman

Senior Instructional Designer, Office of Online Learning, Loyola University Chicago
avatar for John Gurnak

John Gurnak

Director, Office of Online Learning, Loyola University Chicago
avatar for Sharmeen Islam

Sharmeen Islam

Instructional Designer, Office of Online Learning, Other
Thursday May 14, 2026 2:30pm - 3:15pm CDT
Lake Room
 
Share Modal

Share this link via

Or copy link

Filter sessions
Apply filters to sessions.
Filtered by Date -